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1995-09-25
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CHAPTER 6 THE 86 INSTRUCTION SET
In this chapter we discuss in detail the instruction set
supported by both the A86 and A386 assemblers. To use any of the
32-bit registers, the extra segment regsiters FS and GS, or the
instructions marked with a "3", "4", or "5" in the instruction
list, you need my A386 assembler, available only if you register
both A86 and D86.
Effective Addresses
Most memory data accessing in the 86 family is accomplished via
the mechanism of the effective address. Wherever an effective
address specifier "eb", "ew" "ed", or "ev" appears in the list of
instructions, you may use a wide variety of actual operands in
that instruction. These include general registers, memory
variables, and a variety of indexed memory quantities.
GENERAL REGISTERS: Wherever an "ew" appears, you can use any of
the 16-bit registers AX,BX,CX,DX,SI,DI,SP, or BP. Wherever an
"eb" appears, you can use any of the 8-bit registers
AL,BL,CL,DL,AH,BH,CH, or DH. Whenever an "ed" occurs, you can
(on A386) use any of the 32-bit registers
EAX,EBX,ECX,EDX,ESI,EDI,EBP, or ESP. For A86, "ev" is the same
as "ew"; for A386, it means you can use either a 16-bit or a
32-bit register. For example, the "ADD ev,rv" form subsumes the
16-bit register-to-register adds; for example, ADD AX,BX; ADD
SI,BP; ADD SP,AX. On A386, this form also includes 32-bit
register-to-register adds; e.g., ADD EBX,ESI. At the machine
level the 16-vs.-32 distinction is made by an "operand override"
opcode byte, 66H, that A386 places before the instruction to
signal a switch from 16-bits to 32-bits.
MEMORY VARIABLES: Wherever an "eb", "ew", "ed", or "ev" appears,
you can use a memory variable of the indicated size: byte, word,
doubleword, or either-word-or-doubleword. Variables are
typically declared in the DATA segment, using a DD declaration
for a doubleword variable, a DW declaration for a word variable,
or a DB declaration for a byte variable. For example, you can
declare variables:
DATA_PTR DW ?
ESC_CHAR DB ?
Later, you can load or store these variables:
MOV ESC_CHAR,BL ; store the byte variable ESC_CHAR
MOV DATA_PTR,081 ; initialize DATA_PTR
MOV SI,DATA_PTR ; load DATA_PTR into SI for use
LODSW ; fetch the word pointed to by DATA_PTR
Alternatively, you can address specific unnamed memory locations
by enclosing the location value in square brackets; for example,
MOV AL,[02000] ; load contents of location 02000 into AL
6-2
Note that A86 discerned from context (loading into AL) that a
BYTE at 02000 was intended. Sometimes this is impossible, and
you must specify byte or word:
INC B[02000] ; increment the byte at location 02000
MOV W[02000],0 ; set the WORD at location 02000 to zero
INDEXED MEMORY: The 86 supports the use of certain registers as
base pointers and index registers into memory. BX and BP are the
base registers; SI and DI are the index registers. You may
combine at most one base register, at most one index register,
and a constant number into a run time pointer that determines the
location of the effective address memory to be used in the
instruction. These can be given explicitly, by enclosing the
index registers in brackets:
MOV AX,[BX]
MOV CX,W[SI+17]
MOV AX,[BX+SI+5]
MOV AX,[BX][SI]5 ; another way to write the same instr.
Or, indexing can be accomplished by declaring variables in a
based structure (see the STRUC directive in Chapter 9):
STRUC [BP] ; NOTE: based structures are unique to A86!
BP_SAVE DW ? ; BP_SAVE is a word at [BP]
RET_ADDR DW ? ; RET_ADDR is a word at [BP+2]
PARM1 DW ? ; PARM1 is a word at [BP+4]
PARM2 DW ? ; PARM2 is a word at [BP+6]
ENDS ; end of structure
INC PARM1 ; equivalent to INC W[BP+4]
Finally, indexing can be done by mixing explicit components with
declared ones:
TABLE DB 4,2,1,3,5
MOV AL,TABLE[BX] ; load byte number BX of TABLE
The 386 processor also supports indexing using any of the eight
32-bit general registers. This type of indexing is of limited
use for memory referencing from real-mode programs (most programs
running under DOS), since offsets greater than 64K are disallowed
in real mode (you will get a General Protection Fault if you try
it). 32-bit indexing is, however, useful in conjunction with the
LEA instruction, giving an extremely powerful register arithmetic
instruction. For example, LEA ECX,[EAX+2*EBX+17000] performs two
additions and a multiplication, all in a single machine
instruction. Since no memory accessed is actually attempted,
this kind of LEA usage is allowed in real-mode DOS programs.
6-3
In 32-bit indexing, you may use one or two of any of the 32-bit
general registers. You may also scale one of the indexing
registers, by multiplying it by 2, 4, or 8. You may also add or
subtract a constant of any size up to a doubleword capacity to
the indexed quantity. If you use the same register twice and
scale one of the instances of that register, you get, in effect,
an odd-number scaling (3, 5, or 9) of that register; e.g., A386
will allow LEA EAX,[9*EBX] as an abbreviation for LEA
EAX,[8*EBX+EBX].
Due to coding restrictions, the ESP register can be used only
once within an indexed quantity, and cannot be scaled.
Some more examples of 32-bit indexing are:
XCHG DX,[EAX]
MOV AL,[EAX+EBX]
ADD EBX,[ESI+8*ECX+3391811]
LEA ECX,[4*EBX-7]
Segmentation and Effective Addresses
The 86 family has four segment registers, CS, DS, ES, and SS,
used to address memory. The 386 and later processors add two
more segment registers FS and GS. Each segment register points
to 64K bytes of memory within the 1-megabyte memory space of the
86. (The start of the 64K is calculated by multiplying the
segment register value by 16; i.e., by shifting the value left by
one hex digit.) If your program's code, data and stack areas can
all fit in the same 64K bytes, you can leave all the segment
registers set to the same value. In that case, you won't have to
think about segment registers: no matter which one is used to
address memory, you'll still get the same 64K. If your program
needs more than 64K, you must point one or more segment registers
to other parts of the memory space. In this case, you must take
care that your memory references use the segment registers you
intended.
Each effective address memory access has a default segment
register, to be used if you do not explicitly specify which
segment register you wish. For most effective addresses, the
default segment register is DS. The exceptions are those
effective addresses that use the BP register for indexing. All
BP-indexed memory references have a default of SS. (This is
because BP is intended to be used for addressing local variables,
stored on the stack.)
6-4
If you wish your memory access to use a different segment
register, you provide a segment override byte before the
instruction containing the effective address operand. In the A86
language, you code the override by giving the name of the segment
register you wish before the instruction mnemonic. For example,
suppose you want to load the AL register with the memory byte
pointed to by BX. If you code MOV AL,[BX], the DS register will
be used to determine which 64K segment BX is pointing to. If you
want the byte to come from the CS-segment instead, you code CS
MOV AL,[BX]. Be aware that the segment override byte has effect
only upon the single instruction that follows it. If you have a
sequence of instructions requiring overrides, you must give an
override byte before every instruction in the sequence. (In that
case, you may wish to consider changing the value of the default
segment register for the duration of the sequence.)
NOTE: This method for providing segment overrides is unique to
the A86 assembler! The assemblers provided by Intel and IBM
(MS-DOS) attempt to figure out segment allocation for you, and
plug in segment override bytes "behind your back". In order to
do this, those assemblers require you to inform them which
variables and structures are pointed to by which segment
registers. That is what the ASSUME directive in those assemblers
is all about. I wrote Intel's first 86 assembler, ASM86, so I
have been watching the situation since day one. Over the years,
I have concluded that the ASSUME mechanism creates far, far more
confusion that it solves. So I scrapped it; and the result is an
assembler with far less red tape. But if your program needs more
than 64K, you do have to manage those segment registers yourself;
so take care!
Effective Use of Effective Addresses
Remember that all of the common instructions of the 86 family
allow effective addresses as operands. (The only major functions
that don't are the AL/AX specific ones: multiply, divide, and
input/output). This means that you don't have to funnel many
numbers through AL or AX just to do something with them. You can
perform all the common arithmetic, PUSH/POP, and MOVes from any
general register to any general register; from any memory
location (indexed if you like) to any register; and (this is most
often overlooked) from any register TO memory. The only thing
you can't do in general is memory-to-memory. Among the more
common operations that inexperienced 86 programmers overlook are:
* setting memory variables to immediate values
* testing memory variables, and comparing them to constants
* preserving memory variables by PUSHing and POPping them
* incrementing and decrementing memory variables
* adding into memory variables
6-5
Encoding of Effective Addresses
This section outlines the number of program opcode bytes
generated by effective-address specifications. This will let you
make judgments when trying to keep your program as small as
possible. The precise opcodes generated are explained in the
text files EFF86.DOC in the A86 package, and EFF386.DOC in the
A386 package.
Every instruction with an 16-bit effective address has an encoded
byte, known as the effective address byte, following the
instruction's main opcode. (For obscure reasons, Intel calls
this byte the ModRM byte.) If the effective address is a memory
variable, or an indexed memory location with a non-zero constant
offset, then the effective address byte is immediately followed
by the offset amount. Amounts in the range -128 to +127 are
given by a single signed byte. Amounts outside that range are
represented by a 2-byte offset.
In the instruction chart given later in this chapter,
effective-address specification opcodes are denoted by a slash /
followed either by the letter "r" or an octal digit. The meaning
of the r-or-digit is explained in the EFF*.DOC files. For
example, the instruction DIV CX falls under the DIV eb form in
the instruction chart. The instruction occupies two bytes: the
main opcode byte 0F6H, followed by a single effective address
byte with no constant offsets involved. Similarly, the
instruction DIV B[BX] occupies two bytes. For DIV B[BX+7] you
must add an offset byte for the 7, making a total of three bytes.
For DIV B[BX+1000] you must add a 2-byte offset for the 1000,
making a total of 4 bytes. For DIV B[02000] (more typically
coded with a symbolic name such as DIV MY_VAR_NAME), the
instruction is also 4 bytes: the main opcode byte, the effective
address byte, and the offset of the memory variable.
An anomalous case is the operand [BP]. The effective-address
byte encoding for this particular operand was usurped by the
simple-variable case. When A86 sees [BP], it must specify an
8-bit offset whose value is zero. Thus, the instruction DIV
B[BP] occupies three bytes, not two. This anomaly does not apply
to [BP+SI] or [BP+DI].
In A386, 32-bit indexing is signalled by a special address
override opcode byte (67H) preceding the instruction. Following
the override byte is the instruction's main opcode, followed by
the effective-address specification. For a simple memory
variable, the specification consists of a single
effective-address byte followed by the 4-byte offset of the
variable. For indexing involving a single, non-scaled index
register other than ESP, the specification consists of a single
byte followed by the constant offset component. For indexing
involving two registers, scaling, or the ESP register, there are
two bytes followed by the constant offset component. The
constant offset component occpies no space if the the offset is
zero, one byte if between -128 to +127, and 4 bytes otherwise.
There is no provision for a 16-bit-word-sized offset if you are
using 32-bit indexing.
6-6
Note the distinction between the address override byte (67H) and
the operand override byte (66H). A86 must supply an address
override when the instruction involves a memory operand whose
address has 32 bits. A86 must supply an operand override when
the data being manipulated has 32 bits. In general, when a
32-bit register name appears inside the square brackets, that's
an address override; when it appears outside the square brackets,
that's an operand override. Examples:
MOV DX,[BX] ; needs neither override in a 16-bit segment
MOV DX,[EBX] ; needs an address override
MOV EDX,[BX] ; needs an operand override
MOV EDX,[EBX] ; needs both overrides
Also note that the generation of these override bytes is handled
automatically by A86 when it scans the operands to an
instruction. The only exceptions to this are the no-operand
string operations: REP MOVSW, LODSD, SCASB, etc. For these
instructions, the operand size is signalled by the last letter
(B, W, or D) of the mnemonic; however, the addressing mode is not
signalled by the mnemonic. If you are in 16-bit mode, as all
simple DOS programs are, you need to precede a string instruction
with an explicit A4 prefix if you wish to use 32-bit addressing
([ESI] and/or [EDI] with count ECX). If you are assembling to a
32-bit protected-mode segment (when that is implemented) you will
need to use an explicit A2 prefix if you wish to use 16-bit
addressing ([SI] and/or [DI] with count CX).
Here are some examples of instruction size involving 32-bit
indexing in a real-mode segment: DIV B[EBX] requires an address
override byte, the single instruction opcode byte 0F6H, and an
effective address byte: total 3 bytes. DIV B[EBX+7] adds the
offset byte 07, making the total 4 bytes. DIV B[EBX+1000] forces
the offset to be 4 bytes, making the total 7 bytes. DIV
B[EBX+EDI*2] does not require an offset, but the extra index
register expands the effective address specifier to two bytes,
making the total 4 bytes. Similarly, DIV B[ESP] requires two
effective address bytes (total 4 instruction bytes), because the
ESP register is a special case. Finally, DIV
ES:D[EBX+EDI*2+1000] requires three overrides (segment override
ES, operand override for the D, and address override for 32-bit
indexing), the main opcode byte, two effective address opcode
bytes, and a 4-byte offset: total 10 bytes.
The [BP] extra-byte anomaly applies, in 32-bit mode, to [EBP] as
well. In fact, the anomaly also applies when another indexing
register (scaled or not) is added to [EBP]. A386 must generate
an offset byte whose value is 0 when it sees any no-offset forms
involving [EBP].
6-7
The 386 and later processors, when running in protected mode,
allow segments whose default word-size is 32 bits instead of
16-bits. In such segments, the usage of the operand and address
override bytes is reversed: 32-bit operands do not require the
operand-override byte, and 16-bit operands do. (8-bit operands
never require an operand-override byte.) 32-bit memory addresses
do not require an address-override byte; 16-bit addresses do.
This mode will be recognized by A386 whenever the USE32 directive
is used; however, at the time of this writing, this feature is
not yet implemented. All DOS programs, which run in real mode,
have a default of 16 bits.
How to Read the Instruction Set Chart
The following chart summarizes the machine instructions you can
program with A86. In order to use the chart, you need to learn
the meanings of the specifiers (each given by 2 lower case
letters) that follow most of the instruction mnemonics. Each
specifier indicates the type of operand (register byte, immediate
word, etc.) that follows the mnemonic to produce the given
opcodes. The "v" type, for A86, is the same as "w" -- it denotes
a 16-bit word. On A386, "v" denotes either a word or doubleword,
depending on the presence of an operand override prefix byte.
"c" means the operand is a code label, pointing to a part of the
program to be jumped to or called. A86 will also accept a
constant offset in this place (or a constant segment-offset
pair in the case of "cp"). "cb" is a label within about 128
bytes (in either direction) of the current location. "cv" is
a label within the same code segment as this program; "cp" is
a pair of constants separated by a colon-- the segment value
to the left of the colon, and the offset to the right. The
offset is always a word in A86; it can be either a word or a
doubleword in A386. Note that in both the cb and cv cases,
the object code generated is the offset from the location
following the current instruction, not the absolute location
of the label operand. In some assemblers (most notably for
the Z-80 processor) you have to code this offset explicitly
by putting "$-" before every relative jump operand in your
source code. You do NOT need to, and should not do so with
A86.
"e" means the operand is an Effective Address. The concept of
an Effective Address is central to the 86 machine
architecture, and thus to 86 assembly language programming.
It is described in detail at the start of this chapter. We
summarize here by saying that an Effective Address is either
a general purpose register, a memory variable, or an indexed
memory quantity. For example, the instruction "ADD rb,eb"
includes the instructions: ADD AL,BL, and ADD CH,BYTEVAR, and
ADD DL,B[BX+17].
6-8
"i" means the operand is an immediate constant, provided as part
of the instruction itself. "ib" is a byte-sized constant;
"iw" is a constant occupying a full 16-bit word. The operand
can also be a label, defined with a colon. In that case, the
immediate constant which is the location of the label is
used. Examples: "MOV rw,iw" includes the instructions: MOV
AX,17, or MOV SI,VAR_ARRAY, where "VAR_ARRAY:" appears
somewhere in the program, defined with a colon. NOTE that if
VAR_ARRAY were defined without a colon, e.g., "VAR_ARRAY DW
1,2,3", then "MOV SI,VAR_ARRAY" would be a "MOV rw,ew" NOT a
"MOV rw,iw". The MOV would move the contents of memory at
VAR_ARRAY (in this case 1) into SI, instead of the location
of the memory. To load the location, you can code "MOV
SI,OFFSET VAR_ARRAY".
"m" means a memory variable or an indexed memory quantity; i.e.,
any Effective Address EXCEPT a register.
"r" means the operand is a general purpose register. The 8 "rb"
registers are AL,BL,CL,DL,AH,BH,CH,DH; the 8 "rw" registers
are AX,BX,CX,DX,SI,DI,BP,SP.
"rv/m" is used in the Bit Test instructions to denote either
a word-or-doubleword register, or an array of bits in memory
that can any length.
NOTE: The following chart gives all instructions for all
processors through the Pentium. You must take care to use only
the instructions appropriate for the target processor of your
program (the P switch will enforce this for you: see Chapter 3).
If an instruction form does not run on all processors, there is a
letter or digit just before the description field. "N" means the
instruction runs only on NEC processors (which are rare nowdays).
A digit x means the instruction runs on the x86 or later: 1 for
186, 2 for 286, 3 for 386, 4 for 486, 5 for Pentium.
Instructions with 3 or greater are recognized only by my A386
assembler, received only by those who register both A86 and D86.